Fun things to do with Apple Motion
Fun things to do with Apple Motion
Final Cut Pro doesn't come with any default caption text styles. I guess they don't think that it's a style that media artists would ever use.
This week, I am releasing seven "Media Captions" for Final Cut Pro. These were created in Apple Motion. They all have the same function - they have different color fills as the background.
These are the background colors included in the download. The text is white when it makes sense for visibility.
You can change the font, size, box roundness, and the display text of each caption. You can also change the background color and font color - so you are not technically limited to the seven colors that are provided. (It just makes things easier to get started.)
Don't like the lower third placement? You can change the location of the caption by using the transform tool.
Apple has instructions on how to add custom titles to Final Cut Pro. These are the logistics steps:
If you have a 360-Degree camera, you'll be happy to know that you can use your footage inside of Apple Motion.
I am still learning on how to integrate and use a 360-degree image. But there are a few things that I learned so far.
To use a 360-degree image or video your project needs to be set up as a 360-degree Video preset. If it isn't you won't get the full 360 Environment.
Any video or image that you import into Apple Motion has to be stitched first. You can use applications like Ricoh Theta to stich files - I tested images imported into Apple Photos and that imported successfully into Apple Motion.
When you import files the images end up in a group that is labeled 360-degrees.
You can pan around your 360-degree image using the Orbit control when in the 360-degree "Look Around" mode.
Orbit control - This was a bit tricky to figure out. I couldn't figure out how to move the image around. It simple. Just click the mouse in the middle icon in the top view - see icons above. Then drag around to change the viewer.
You can also use the Rotation settings in the Properties panel to adjust the view. I just need to spend some time learning how to move the camera with the 360 images. Apple has a good guide to learn how to use 360-degree images in Apple Motion.
One of the nice features of Pixelmator Pro is the ability to export a file to Apple Motion format. This preserves all layers and transparency. This is a unique feature to Pixelmator Pro as this isn't available in Affinity Photo or GraphicConverter.
Pixelmator Pro Motion Export Dialog with the Motion Document code.
Here's the description right from the Pixelmator Pro help file:
Motion is one of Apple's Pro Apps, dedicated to creating motion graphics on a Mac. Pixelmator Pro supports Motion text, basic and complex shapes, image layers, drop shadows, and everything else you need for your projects to look just how you designed them when you open them in Motion. And if you find or create an SVG file you'd like to use in Motion, you can use Pixelmator Pro to seamlessly convert it into a Motion Project file and continue working with it in Motion.
A lot more Graphic Tools - Pixelmator Pro has a lot more shape tools to create the design you are looking for. For example, you can combine shapes to create a wave from left to right.
Better alignment Tools - You can perfectly align objects to the page. In addition, you can use some of the aligned tools to perfectly space objects. For example, you can create box grids as placeholders.
Text Along Paths - you can easily create texts on paths in Pixelmator Pro. You can export the text to Motion and bring that text to life.
The Wind Behavior is a creative way to move objects in a nice smooth continuous force.
This is a new behavior that I haven't used before, so I thought I would play around with the different ways to use the functionality.
Quantizing in Apple Motion is when you want to add a "step" approach between two keyframes. Instead of the usual smooth action that Motion makes, using the Quantizing feature, you can create a skip type of effect.
This isn't something that you would use a lot, but I can see that this might be an effect to add when you want that extra effect.
You can apply the behavior to an object using the Properties panel. Basically, you add the Parameter Behavior to a Position. (See the graphic above.)
You can control the step size and offset. This is like adjusting the height of the stairs.
If you like Quantizing, you might also want to check out Wriggle. It provides a randomized step-up approach. It's located in the same menu as Quantizing.
I highly recommend checking the Macbreak Studio: Episode 237 - Quantizing in Motion to see it in action.
Here are the ten keyboard shortcuts that every Apple Motion user should know. I have found that these can marks you more productive.
|Create a Project||Command N|
|Import a File||Command I|
|New Group||Shift Command N|
|Select Library||Command 2|
|Select Inspector||Command 3|
|Keyframe Editor||Command 8|
|Export Movie||Command E|
|Make Clone Layer||K|
What do you think? Are there any shortcuts that are missing? Mention your favorite in the comments.
One of the 3D Objects in the Apple Motion collection is the Earth. Did you know that you can easily rotate the planet as an Intro or something?
Confused? Download my Earth Rotation Motion Project file.
Feel Free to play around with the effect.