Sprint Velocity
Are measuring the Team Productivity?
Velocity is one of the most important measures of success in agile development. The higher the velocity, the more software functionality a team can deliver, and the more value is created for customers. However, there are many factors that can affect velocity, so it's important to track it carefully and adjust as needed.
There are several ways to measure velocity: in story points, hours, or ideal days. Some teams prefer to use story points because they're relative and don't depend on how long something takes to complete. Other teams prefer to use hours or ideal days because they're more specific and easier to track.
No matter which method you choose, it's important to keep track of your team's velocity over time so you can identify any trends or changes that might be affecting your ability to deliver value for your customers
Things I Learned
Velocity is a measure of how much the team can complete in an iteration. It is generally measured in terms of the number of user story points completed in a sprint.
The higher the velocity, the more work the team can complete. This allows for shorter iterations and faster feedback cycles, which leads to better products.
While velocity should not be used as the only metric for determining whether or not a team is successful, it is an important indicator that should be tracked over time.
Velocity is not useful as a team measure until you have completed at least three sprints with a fixed team of people.
Sprint retrospective meetings should always focus on ways to improve the team's velocity.
Things to Consider at a Retrospective Meeting
Three good questions to ask:
- Is the team delivering at maximum velocity?
- What is slowing down the team to deliver more quality code?
- What can the team do differently to improve velocity?